name: loopin
description: "社交互动,短视频,购物"
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 4.1.0+407

environment:
  sdk: ^3.6.0

# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.

dependencies:
  flutter:
    sdk: flutter
  flutter_localizations:
    sdk: flutter

  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  logger: ^2.0.2
  dio: ^5.8.0+1
  cupertino_icons: ^1.0.8
  card_swiper: ^3.0.1
  flutter_svg: ^2.0.16
  easy_refresh: ^3.4.0
  # 腾讯IM
  tencent_cloud_chat_sdk: ^8.6.7019+2
  # 离线推送
  tencent_cloud_chat_push: ^8.6.7019+1
  # 瀑布流组件
  flutter_staggered_grid_view: ^0.7.0
  # 状态管理
  get: ^4.6.6
  get_storage: ^2.1.1
  uuid: ^4.5.1
  url_launcher: ^6.3.1
  # 视频套件
  media_kit: ^1.1.11
  media_kit_video: ^1.2.5
  media_kit_libs_video: ^1.0.5
  
  photo_view: ^0.15.0
  shirne_dialog: ^4.8.3
  package_info_plus: ^8.3.0
  
  flutter_upgrader: ^1.1.20 #更新
  path_provider: ^2.1.2
  permission_handler: ^12.0.0+1
  install_plugin: ^2.1.0 # Android 安装 APK
  flutter_native_splash: ^2.4.6 # 启动图

  wechat_assets_picker: ^9.5.1
  device_info_plus: ^11.5.0
  photo_manager: ^3.7.1 #翻译媒体库
  flutter_form_builder: ^10.0.1
  form_builder_validators: ^11.1.2
  geolocator: ^14.0.1

  nested_scroll_view_plus: ^3.0.0 #滚动

  ai_barcode_scanner: ^7.0.0
  city_pickers: ^1.3.0
  bottom_picker: ^3.2.1

  fluwx: ^5.7.0  #微信sdk
  flutter_image_compress: ^2.4.0 #处理图片
  video_thumbnail: ^0.5.6 #视频首帧截取
  record: ^6.0.0 #音频
  audioplayers: ^6.5.0 #音频播放
  flutter_html: ^3.0.0

dev_dependencies:
  flutter_launcher_icons: ^0.13.1  # 使用最新版本
  flutter_test:
    sdk: flutter

  # The "flutter_lints" package below contains a set of recommended lints to
  # encourage good coding practices. The lint set provided by the package is
  # activated in the `analysis_options.yaml` file located at the root of your
  # package. See that file for information about deactivating specific lint
  # rules and activating additional ones.
  flutter_lints: ^5.0.0

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter packages.
flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  assets:
    - assets/images/
    #notify
    - assets/images/notify/
    #logo
    - assets/images/logo/
    #avatar
    - assets/images/avatar/
    #svg
    - assets/images/svg/
    # emoj list
    - assets/images/emotion/face02/
    - assets/images/emotion/face03/
    - assets/images/emotion/face04/
    - assets/images/emotion/face05/
    #update
    - assets/images/update/rocket.png
 




#flutter pub run flutter_launcher_icons:main
#dart run flutter_launcher_icons
flutter_launcher_icons:
  android: true
  ios: true
  image_path: "assets/images/logo/logo.png"
  remove_alpha_ios: true #去掉ios端端透明通道

  # To add assets to your application, add an assets section, like this:
  # assets:
  #   - images/a_dot_burr.jpeg
  #   - images/a_dot_ham.jpeg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/to/resolution-aware-images

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/to/asset-from-package

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/to/font-from-package


#dart run flutter_native_splash:create
#flutter pub run flutter_native_splash:create
flutter_native_splash:
  ios: true
  android: true
  color: "#000000"
  image: assets/images/logo/start.png
  fullscreen: true
  # background_image: assets/images/logo/start1.png
  # color_dark: "#000000"
  # image_dark: assets/images/logo/start1.png

  android_12: 
    image: assets/images/logo/logo.png
    icon_background_color: "#000000"
    # image_dark: assets/images/logo/start.png
    # icon_background_color_dark: "#000000"

  web: false